Cultivation Addon
Play as the Merfolk race in Cultivation, with its own realm gate and Qi stats.
On this page
About the Cultivation Compatibility Addon:
New in Mermaids 3.1.0.
The Mermaids mod adds a brand-new Merfolk race into Cultivation, the Xianxia cultivation mod. Merfolk cultivators take a small health bonus, give up a little raw damage, absorb Qi noticeably faster, and break through slightly quicker – and because water is a Yin element, the Qi they absorb leans Yin.
The race can also be used as a gate on the Mermaids mod itself: turn regular Mermaids content off and nobody transforms into a Mermaid unless they have chosen Merfolk in Cultivation’s race menu.
Requires Cultivation 0.9.1 or newer (CurseForge). The compatibility is enabled by default, but does nothing at all until Cultivation is actually installed.
How to get started?
First make sure you have Cultivation installed on your world or server.
Next, head on over to the Mermaids Cultivation config file which can be found at mods/Siren_Mermaids/Compatibility/Cultivation.json.
For more information, check out the Mermaids config page.
"Enable-Cultivation-Compatibility"is alreadytrue– leave it, or set it tofalseto remove the Merfolk race entirely.- Leave
"Default-Mermaids-Content"asfalseif you want only Merfolk players to transform into a mermaid. Set it totrueto keep the mod’s normal behavior for everyone, with Merfolk as simply an extra race to pick. - Set
"Mermaid-Only-In-Water"tofalseif you want a Merfolk player to keep their tail on land. - Set
"Race-Lock-Ignore-Potions"totrueif a race lock should be absolute – see below.
Race locking, and what potions do
While "Default-Mermaids-Content" is false, Mermaid transformations are race-locked to Merfolk. There are two flavors of that lock:
"Race-Lock-Ignore-Potions"isfalse(default) – Merfolk transform normally, and Mermaid potions and pendants still work as a temporary transformation for anyone else. A non-cultivator can still have a taste of being a mermaid."Race-Lock-Ignore-Potions"istrue– potions and pendants no longer transform non-Merfolk players. Being Merfolk is the only way to become a mermaid on the server.
This option does nothing while "Default-Mermaids-Content" is true, since nothing is locked in the first place.
For a lock with no way around it, also set "Disable-Mermaid-Items" to true: the Mermaids Workbench, every Mermaid potion, the Mermaid Pendant and the Moon Charm stop working, and the Pendant and Moon Charm stop dropping from mobs. Their tooltips show (Disabled). On its own this switch locks nothing – it only closes the shortcuts once the race lock is on.
Siren Song as a technique
Merfolk perform the Siren Song as a genuine cultivation technique, gated on being transformed and the song being off cooldown like any other art. With it live, /mermaids song steps aside – the song itself works exactly as before.
Tuning the Merfolk race
The race’s own stats live in a separate file, mods/Siren_Mermaids/Compatibility/CultivationRaces/merfolk.json, and use the same stat knobs as Cultivation’s own Race/*.json files – so Merfolk can be balanced directly against the built-in races.
| Setting: | Default: |
|---|---|
| Unlock realm | Body Refinement |
| Health bonus | +5% |
| Damage bonus | -5% |
| Qi gain rate | +15% |
| Breakthrough duration | -5% |
| Qi Yin bias | +20% |
The full table, including the race id and display name, is on the Merfolk race config section of the config page.
Changing
"ID"after players have already picked Merfolk resets those players back to Human, so only change it on a fresh world.
Commands added:
| Command: | Description: | Permission: |
|---|---|---|
| /mermaids admin cultivation OR /mermaids admin cult | The Cultivation Compatibility command line. Will only be visiable when enabled with the Cultivation mod. | mermaids.admin.cultivation |
| /mermaids admin cultivation mermaidscontent [true/false] | Toggle to allow regular Mermaids content. If false, you can only transform into a Mermaid as the Merfolk race. | mermaids.admin.cultivation.mermaidscontent |
| /mermaids admin cultivation onlyinwater [true/false] | As the Merfolk race, you will only have a Mermaid tail while in water. | mermaids.admin.cultivation.onlyinwater |
Permissions:
| Permission: | Description: |
|---|---|
| mermaids.admin.cultivation | Allows the player to use the command /mermaids admin cultivation command line. |
| mermaids.admin.cultivation.mermaidscontent | Allows the player to use the command /mermaids admin cultivation mermaidscontent [true/false]. |
| mermaids.admin.cultivation.onlyinwater | Allows the player to use the command /mermaids admin cultivation onlyinwater [true/false]. |