Mermaids Premium

Mermaids Premium is a separate, optional paid addon jar that sits on top of the base Mermaids and Mythical Creatures mod, adding extra cosmetic and progression content for supporters. It requires the base Mermaids mod to be installed, and unlocks additional integration if the Endless Leveling mod is also present.

Premium 1.2.0 requires Mermaids 3.2.0 or newer. It relies on the color registration and permission features added in that release, so update the base mod first.

To unlock Mermaids Premium, you can support the mod on Patreon at any tier. Once you have a valid Patreon account, you can download the Mermaids Premium jar from any of the latest posts on my Patreon page and place it in your mods folder alongside the base Mermaids mod.

What it adds

  • 215 additional Mermaid tail colors, on top of the base mod’s 8, shown right inside the normal Mermaid menu.
  • Full Endless Leveling race trees for the Mermaid, Werewolf, and Vampire, each with their own custom passives.
  • Deeper hooks into Endless Leveling’s ascension/prestige system, so your Mythical Creature choice actually feeds into your character build.




Custom Mermaid Tail Colors

The base Mermaids mod ships with 8 tail colors. Mermaids Premium adds 215 more, for 223 in total, drawn from all thirteen of the game’s own gradient sets:

Color Family:Count:
Skin47
Hair30
Eyes18
Faded Leather17
Colored Cotton15
Pastel Cotton15
Flashy Synthetic15
Shiny Fabric14
Fantasy Cotton13
Fantasy Cotton Dark12
Jean10
Ornamented Metal6
Rotten Fabric3

Every one is the same tail texture recolored by a gradient, which is how this many variants exist without this many pieces of artwork.

Changed in Premium 1.2.0: Premium used to open its own separate customization page, because there was no way for an add-on to add a color to the base mod’s menu. Mermaids 3.2.0 added that ability, so the duplicate page is gone – Premium’s colors now appear in the normal Mermaid menu, sorted into one captioned section per family. There is one mermaid menu for everyone now, whether or not Premium is installed.

Your existing tail color is unaffected; this changes where colors are chosen, not what you are wearing.

If the server has Tail Color Permissions switched on, Premium’s colors use nodes derived from their own ids, such as mermaids.color.shinyfabric.red. A whole family can be granted with mermaids.color.shinyfabric.*. That setting is off by default, so Premium colors are available to every player unless a server owner deliberately gates them.




Endless Leveling Integration

If the Endless Leveling mod is installed alongside Mermaids Premium, each Mythical Creature becomes a full race line inside Endless Leveling’s ascension system, complete with its own base form, multiple ascension paths, and a final ultimate form. Progressing through a race’s ascension tree is handled entirely by Endless Leveling (prestige, required skill levels, augments, etc.) – Mermaids Premium simply provides the races and their passives.

Every race in every line also carries an Innate Attribute Gain, a small automatic boost to one of the character’s base stats (such as Life Force) simply for being that race.




Custom Passives

Mermaids Premium introduces three brand new passive types into Endless Leveling, built specifically for the Mythical Creatures system. These are shared across whichever races make use of them, rather than being one-off effects:

Fixed in Premium 1.2.0: these three passives previously displayed under the wrong name in the Endless Leveling race menu, because Endless Leveling’s passive list is a fixed set that add-ons cannot extend. All 21 races now carry a proper display name, so Tidal Affinity, Mermaid Aura and Moonlight read correctly in the menu.

  • Tidal Affinity – A Mermaid-only passive that ties combat strength to being in the water. It grants a bonus while the player is transformed into a Mermaid, and applies a small penalty while the player is untransformed on land, encouraging Mermaids to fight from the water rather than the shore.
  • Mermaid Aura – A supportive passive unique to the Mermaid line. While transformed, the Mermaid passively radiates an aura around themselves out to a set radius, restoring a portion of mana and stamina to anyone standing nearby – turning a Mermaid into a bit of a support unit for their group.
  • Moonlight – Shared by both the Werewolf and Vampire lines, since both are creatures of the night. Grants a bonus to damage and haste, rewarding these races for fighting after dark rather than during the day. These three passives are configured per-race from the race’s passive list, so different races along the same line can tune the strength of Tidal Affinity, Mermaid Aura, or Moonlight differently – a higher tier race isn’t guaranteed a stronger version of the passive unless its race definition says so.




Mermaid Race Line
flowchart TD;
    Mermaid["Mermaid<br/>Base"];
    Mermaid --> Princess["Mermaid Princess<br/>Tier 1 - Hybrid"];
    Mermaid --> Tidebreaker["Mermaid Tidebreaker<br/>Tier 1 - Strength"];
    Mermaid --> Tideweaver["Mermaid Tideweaver<br/>Tier 1 - Sorcery"];

    Princess --> CrownPrincess["Mermaid Crown Princess<br/>Tier 2 - Hybrid"];
    Tidebreaker --> Abyssal["Mermaid Abyssal<br/>Tier 2 - Strength"];
    Tideweaver --> Moonbinder["Mermaid Moonbinder<br/>Tier 2 - Sorcery"];

    CrownPrincess --> Queen["Mermaid Queen<br/>Tier 3 - Hybrid"];
    Abyssal --> Queen;
    Moonbinder --> Queen;
    Queen --> Empress["Mermaid Empress<br/>Final"];
Race:Stage:Path:Description:
MermaidBaseA mythical sea creature who has the tail of a fish.
Mermaid PrincessTier 1HybridA mythical sea creature with royal blood.
Mermaid TidebreakerTier 1StrengthA mythical sea creature who can break the waves.
Mermaid TideweaverTier 1SorceryA mythical sea creature who controls attempts to control waves.
Mermaid Crown PrincessTier 2HybridA mythical sea creature with royal blood next to rule a sea.
Mermaid AbyssalTier 2StrengthA mythical sea creature who destroys sea creatures.
Mermaid MoonbinderTier 2SorceryA mythical sea creature who can uses the power of the moon to enchant.
Mermaid QueenTier 3HybridA mythical sea creature who rules a sea.
Mermaid EmpressFinalHybridThe ultimate mythical sea creature who rules the seven seas.

Mermaid Passives:

  • Tidal Affinity – Mermaids fight better in their element. Grants a combat bonus while transformed into a Mermaid, and a small penalty while untransformed on land.
  • Mermaid Aura – Mermaids passively radiate a supporting aura around themselves, restoring a bit of mana and stamina to those nearby within its radius.
  • Healing Bonus – Increases the effectiveness of healing received.
  • Innate Attribute Gain – A automatic passive boost to Life Force just for being a Mermaid.
Werewolf Race Line
flowchart TD;
    Werewolf["Werewolf<br/>Base - Origin"];
    Werewolf --> Packguard["Werewolf Packguard<br/>Tier 1 - Pack"];
    Werewolf --> Ravager["Werewolf Ravager<br/>Tier 1 - Feral"];

    Packguard --> Alpha["Werewolf Alpha<br/>Tier 2 - Pack"];
    Ravager --> Bloodmoon["Werewolf Bloodmoon<br/>Tier 2 - Feral"];

    Alpha --> Direfang["Werewolf Direfang<br/>Final - Hybrid"];
    Bloodmoon --> Direfang;
Race:Stage:Path:Description:
WerewolfBaseOriginCursed shapeshifters bound to primal fury and pack instinct, Werewolves hit harder the longer a fight drags on and the lower their health falls.
Werewolf PackguardTier 1PackA pack-bound protector who braces the line with thick hide and unbreakable stamina, shielding the pack from harm.
Werewolf RavagerTier 1FeralA feral warrior path that pours the curse’s strength into claw and fang, growing more vicious as wounds mount.
Werewolf AlphaTier 2PackThe pack’s iron-willed guardian, whose howl rallies allies and drags the eyes of every enemy to itself.
Werewolf BloodmoonTier 2FeralA ravening apex hunter whose rage swells with every drop of blood spilled, crippling prey beneath its claws.
Werewolf DirefangFinalHybridThe undisputed alpha of alphas, a dire lycan whose unstoppable rage and iron hide make it a one-beast war party.

Werewolf Passives:

  • Moonlight – Werewolves draw strength from the night, gaining a damage and haste bonus.
  • Health Regen – Steady passive health regeneration.
  • Berzerker – Deals more damage the lower the Werewolf’s own health falls, rewarding fighting through the pain.
  • Retaliation – A chance to strike back at attackers when hit.
  • Second Wind – Grants a burst of recovery when things get dangerous, helping the Werewolf turn a losing fight around.
  • Primal Dominance – Rewards sustained aggression, growing stronger the longer a Werewolf stays on the offensive.
  • Knockback Resistance – Makes the Werewolf harder to stagger or knock back.
  • Innate Attribute Gain – An automatic passive boost to Life Force just for being a Werewolf.
Vampire Race Line
flowchart TD;
    Vampire["Vampire<br/>Base - Origin"];
    Vampire --> Bloodfang["Vampire Bloodfang<br/>Tier 1 - Predator"];
    Vampire --> Nightshade["Vampire Nightshade<br/>Tier 1 - Coven"];

    Bloodfang --> Countess["Vampire Countess<br/>Tier 2 - Predator"];
    Nightshade --> Matriarch["Vampire Matriarch<br/>Tier 2 - Coven"];

    Countess --> Progenitor["Vampire Progenitor<br/>Final - Hybrid"];
    Matriarch --> Progenitor;
Race:Stage:Path:Description:
VampireBaseOriginUndying predators who feed on the blood of the living, Vampires trade a fragile constitution for supernatural speed, ferocity, and the ability to steal life with every strike.
Vampire BloodfangTier 1PredatorA savage predator path that channels vampiric hunger into raw strength and a bite that drains the living dry.
Vampire NightshadeTier 1CovenA coven-bound blood mage who weaves sorcery through undeath, sipping mana from every kill.
Vampire CountessTier 2PredatorAn apex huntress whose every strike compounds into a deadly rhythm of claws and stolen blood.
Vampire MatriarchTier 2CovenA commanding blood sorceress who shields herself in stolen vitality while her coven’s magic deepens.
Vampire ProgenitorFinalHybridThe undying first blood, a sovereign vampire who fuses predatory savagery with mastery of blood sorcery into a single, unstoppable hunger.

Vampire Passives:

  • Moonlight – Like Werewolves, Vampires are creatures of the night and gain a damage and haste bonus from it.
  • Life Steal – Heals the Vampire for a portion of the damage it deals, true to its blood-drinking nature.
  • Ravenous Strike – Empowers the Vampire’s attacks, making its bite and claw strikes hit harder.
  • Arcane Wisdom – Strengthens the Vampire’s sorcery, feeding its blood magic through combat.
  • Innate Attribute Gain – An automatic passive boost to Life Force just for being a Vampire.


Since these races and passives are provided by Mermaids Premium but only activate through Endless Leveling, make sure both mods are installed and up to date to take advantage of them. See the Compatibilities page for more on mod compatibility in general.