Mythical Creatures

Starting with Update Version 3, the mod’s transformation system was expanded into a full Mythical Creatures framework. On top of the original Mermaid transformation, players can now also transform into a Werewolf or a Vampire.

Each creature has its own:

  • Toggle setting, so players can opt in or out of that creature individually.
  • Admin command line and permissions.
  • Config file with its own transformation options.
  • Small, Medium, and Large potions that grant a temporary or permanent transformation.
  • Custom model and cosmetic handling.

A player can only be actively transformed into one Mythical Creature at a time. Transforming into a new creature (for example, drinking a Vampire potion while already transformed into a Werewolf) will cleanly swap the player out of their previous creature model first.

Available Mythical Creatures

flowchart TD;
    Player["Player"];
    Player --> Mermaid["Mermaid<br/>Transforms in water"];
    Player --> Werewolf["Werewolf<br/>Transforms at night / moon phase"];
    Player --> Vampire["Vampire<br/>Transforms via potion or at night"];

    click Mermaid "/mermaids/creatures/mermaid/" "View the Mermaid page";
    click Werewolf "/mermaids/creatures/werewolf/" "View the Werewolf page";
    click Vampire "/mermaids/creatures/vampire/" "View the Vampire page";
  • Mermaid – transform in the water for increased swim speed and underwater vision.
  • Werewolf – transform at night or during certain moon phases for a beastly form.
  • Vampire – transform into an undead creature of the night with its own cosmetic handling.

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