Permissions
The Siren's Commands permission nodes, including the behavior nodes that are not command gates.
On this page
Up to date for v1.2.0.
Most commands follow their default permission group and need nothing granted – see the Commands page, where the Permission column shows either a node or the tier a command falls back to. The nodes below are the ones worth knowing.
Command nodes
Grant these to let someone run the command at all.
| Permission | Allows |
|---|---|
sirenscommands.broadcast | /broadcast |
sirenscommands.clearinv | /clearinv |
sirenscommands.god | /god |
sirenscommands.heal | /heal |
sirenscommands.jump | /jump |
sirenscommands.lockdown | /lockdown |
sirenscommands.mutechat | /mutechat |
sirenscommands.nick | /nick |
sirenscommands.repair | /repair |
sirenscommands.slowchat | /slowchat |
sirenscommands.socialspy | /socialspy |
sirenscommands.thru | /thru |
sirenscommands.tpall | /tpall |
sirenscommands.tphere | /tphere |
sirenscommands.tpworld | /tpworld |
sirenscommands.whois | /whois |
Behavior nodes
These do not gate a command. They change what happens to the player who holds them.
| Permission | Effect |
|---|---|
sirenscommands.homes.N | Allows N homes. Default is 3. A player holding both .homes.3 and .homes.10 gets the higher number. |
sirenscommands.staff | Receives /helpop and /report. |
sirenscommands.nick.color | May use &a-style color codes in a nickname. |
sirenscommands.chat.bypass | Speaks through a chat lock and through slow mode. |
sirenscommands.lockdown.bypass | Connects during a lockdown. |
sirenscommands.ignore.exempt | Cannot be ignored. |
sirenscommands.msg.bypass | Messages a player who has messages turned off. |
sirenscommands.afk.exempt | Never idle-kicked. |
sirenscommands.rtp.nocooldown | No /rtp cooldown. |
sirenscommands.admin | Told in game, on join, when a newer release of this mod exists. |
sirenscommands.ignore.exemptandsirenscommands.msg.bypassare checked against offline names too, so an exemption does not lapse the moment a staff member logs out.